The best way to become active on campus.
Intramural sports are scheduled competitive and recreational activities. Intramural activities are offered for both men and women. Participants may choose from individual, dual or team activities. Male, female, and coed activities are organized into various skill levels for the enjoyment of the participant.
Foosball
Information
One night tournament; Part of King/Queen competition; Played in Game Room of the Student Recreation Center
Rules
All standard Intramural Rules apply
Grace Period: None
1. A match shall consist of 2 out of 3 games. Each game shall consist of 5 points. The final game of the match shall be to 5 points but you must win by 2 up to a maximum of 8 points.
2. A coin flip shall precede the start of the match. The team that wins the flip has the choice of table side or first serve. The team that loses the flip has the remaining option.
3. The serve shall begin with the ball placed into the table on the server's side. Before putting the ball into play the player in possession of the ball shall ask the opponent if he is "ready".
4. Following the first serve of a match, subsequent serves shall be made by the team last scored upon. The first serve in subsequent games of a multi-game match shall be made by the team that lost the preceding game.
5. A ball entering the goal shall count as a point, as long as it was legally scored. A ball which enters the goal but returns to the playing surface and/or leaves the table still counts as a goal.
6. A ball shall be declared a dead ball when it has completely stopped its motion and is not within reach of any player figure. If the ball is declared dead anywhere between the five-man rods, it shall be put back into play at the five-man rod by the team who originally served the ball. If the ball is declared dead between the goal and five-man rods, it shall be put back into play at the two-man rod nearest the spot of the dead ball. Play shall resume using the “Ready” Protocol.
7. Spinning of the rods is illegal. Spinning is defined as the rotation of any soccer figure more than 360 degrees before or more than 360° after striking the ball. In calculating the 360° you do not add the degrees spun prior to striking the ball to the degrees spun after striking the ball.
8. Jarring, sliding, or lifting of the table while the ball is in play is illegal. Whether or not the table jarring is done intentionally is of no consequence. It is not necessary for a player to lose the ball for jarring to be called on his opponent.
9. In any doubles event, players may only play the two rods normally designated for his position. Once the ball is put into play, the players must play the same position until a point is scored.












