The best way to become active on campus.

Intramural sports are scheduled competitive and recreational activities. Intramural activities are offered for both men and women. Participants may choose from individual, dual or team activities. Male, female, and coed activities are organized into various skill levels for the enjoyment of the participant.

Wiffleball

Information

Fall/spring/summer semester sport; 5on5; Men, Women, and Corec divisions offered; Register a team or as a free agent; Format depends on number of teams

Rules

All standard Intramural Rules apply

Current USSSA Softball rules will govern wiffleball with the following emphasis and modifications.  Also, standard Intramural softball rules apply when applicable.

1.      A team consists of five players.  A minimum of four players is required to start and continue a game.  For CoRec, at least two females must be playing at all times.
2.      All games will be limited to five (5) innings or thirty (30) minutes – no innings start after 30 minutes.
3.      There will be a 12-run mercy rule after three (3) innings; 10-run mercy rule after four (4) complete innings.
4.      The batter/runner is out in situations similar to softball (force-outs, pop-outs, etc). 
5.     All bases that slide away from the spot are still considered to be on the spot. If a runner was safe and the base slides away, the runner cannot be tagged out. If a runner approaches a base that has been moved due to a previous play, that runner does not need to go out of his/her way to find the base. Runners only need to go into the area where the base would have been. This is a judgment call and cannot be appealed.
6.   All players must wear tennis shoes.  No gloves are permitted.  No equipment can be used to field - all outs must be made by hand. For example: no catching fly balls with hats or shirts.  Bats and balls are supplied.
7.  Each team will pitch to themselves.
8.  Every batter will have a maximum of 2 pitches.  A foul ball is the same as a swing and a miss.
9.  If a hit ball strikes the pitcher (from his own team) and he/she makes no attempt to get out of the way, the batter will be declared out and the ball is dead. All runner must return to their base.  If he/she does make an attempt or simply doesn't have enough time to react, it will be declared a "no pitch".
10.  Runners must remain on the base until the ball is hit. There is no stealing.
11.  Any ball that is hit above the net or above the divison line on the wall (the line between the 2 different color bricks) can be caught in the air before it hits the ground for an out.  Any ball that hits the net or below, or below the division line on the wall is still live, unless foul, even if caught before it hits the ground.  Players may advance according to normal softball rules.  Any ball stuck in the ceiling, or scoreboard is a one base hit and all runners advance one base. Any ball that hits the ceiling, backboards, net, walls, etc. in fair territory will remain a fair ball no matter where it rebounds.
12.  A batted ball that hits the wall, net, or ceiling in foul territory before the ball becomes a legal fair ball (rebounds or bounces fair), will always remain a foul ball.
13.  A fair ball hit above the bar in the curtain barrier is considered a Home Run. A fair ball that hits below the bar in the curtain barrier is live and can't be caught for an out even if before it hits the ground.  A ball hit in the outfield that rolls out of the field of play (around or under the curtain barrier) is considerd a ground-rule double.
14.  A fair ball hit through the net or into the net and stays is considered a ground-rule single.
15. Sliding by the baserunner is NOT permitted.
16. No bunting or chop swings.
17. No "pegging or burnouts" of runners.
18. The batter must swing with TWO hands on the bat. If the batter swings with one hand, the result is an out.
19. There is NO infield fly rule in wiffleball.
20.  Defensive teams may align themselves anyway they would like.
Corec_basketball_-_x_-_factor